Personal Enrichment: Questions I Will Keep in Mind While Playing Myst (Once I Find a Copy of It)

  • What is the story of Myst?
  • What is the narrative?
  • How would the experience of the Myst story be different if it were read as opposed to played?
  • Does the game format of Myst convey something about the story that a novel form wouldn’t?
  • Many people in the class have stories of watching their friends play Myst when they were younger. A few other people I talked to played the game with someone else, working together to solve puzzles. Does this change the experience? Does it change from “You are alone on this mysterious island” to “You and a friend are alone on this mysterious island”? Or does the fact that only one person can control the mouse at a time mean that there is only one character in the game world itself, therefore putting both of you into the same character’s perspective?
  • Could the game be considered a second person narrative? That is, does the image of a switch being flipped act the same as a piece of text saying, “You flipped a switch”?

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