An Observation and a Question
Monday, May 15th, 2006I am not very good at games that require aiming. This puts a burden on my ability to write about certain video games. Or does it?
While I would not consider writing about a film without first watching it in its entirety, I wonder if this is a standard that is necessary for video games. If the participatory nature of video games allows for a wide variety of experiences of which the player’s skills are an integral part, is an unfinished playthrough of a game a worthwhile interpretation?
Just how individualized is the gaming experience? Is the experience of a game narrative more individualized than the experience of a cinematic narrative? What do we take for granted if we assume that it is?