Lester Bangs and Pauline Kael?
Pauline Kael?
Frank Zappa?
Citizen Kane?
Citizen Kane?
Citizen Kane and Moby Dick?
Merchant Ivory?
This has nothing to do with Guitar Hero or photographs - it’s merely a collection of links to articles meant to illustrate a theme in video game writing (as you can see, these articles have a span of a few years from the earliest to the latest), looking for a path video games can follow that is analagous to the growth of other media/criticisms.
This is, in theory, a Good Idea. A logical step to overcoming the popular notion of video games and their players as insular (is this still a notion? I don’t know. Maybe I’m too insular) is to become uninsulated. I believe in the importance of context. Post-modern theory may claim it’s irrelevant, but I would say that fluidity does not necessarily imply irrelevance.
The problem with this act of contextualization comes from ripping the contextualizers from their own context (I apologize for that phrasing). “Citizen Kane” and “Pauline Kael” (in some circles, Rogert Ebert fit this particular role - at least until he declared games could not be art) become short-hand for “The Film that Defined Film as Art” and “The Critic Who Legitimized Film”. Citizen Kane did not spring from the ether, unprecedented. Film criticism was around a long time before Kael (if you have an interest in film criticism, both historical and contemporary, friend Andy at No More Marriages! has essays and links galore).
The article about Merchant Ivory caught me totally off guard - I really don’t have anything to say about that. Maybe it’s just my Film Studies education talking, but I wouldn’t consider a Merchant Ivory film to be “elite” cinema.
A few months back, during a flurry of calls for gaming’s Citizen Kane, I considered doing a piece about the film, questioning just what its importance was. Surely, all of these references to the film and its (missing or soon-to-be-discovered or already extant) video game counterpart were well thought out. They would stand up to intellectual scrutiny, to an actual researched understanding of the situation that faced the two media as they evolved.
Then I got lazy, and I got frustrated, and the articles stopped and the compulsion to respond to them passed, and life went on.
Just because history is written in a way to suggest that Kael changed criticism and Kane defined cinema or that Merchant Ivory films are highbrow doesn’t mean that it’s actually true. Debates about whether or not games are ART! would be more productive if they engaged and challenged any debate on the definition of ART!, instead of saying, “I cried when Aerith died! Games evoke emotion! ART!” (after all, a not-that-old school of thought suggested that Art encouraged distance and contemplation over emotional response, that horribly lowbrow experience - and it was Aerith’s death in a cutscene, not during gameplay, to which you responded. Because that made it real. That made it FOREVER.)
Pictures and Guitar Hero soon. But not pictures of anyone playing Guitar Hero, because that just makes you look silly.