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	<title>Comments for Don't Kick Food!</title>
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	<link>http://truespies.org/dontkickfood</link>
	<description>My angst can still beat up your angst.</description>
	<lastBuildDate>Sun, 19 Feb 2012 20:57:14 +0000</lastBuildDate>
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		<title>Comment on I&#8217;m going to lie to you. by Darius K.</title>
		<link>http://truespies.org/dontkickfood/2012/02/17/im-going-to-lie-to-you/comment-page-1/#comment-2537</link>
		<dc:creator>Darius K.</dc:creator>
		<pubDate>Sun, 19 Feb 2012 20:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=523#comment-2537</guid>
		<description>&quot;How much subversion can occur within a system designed by someone else?&quot;

Only the tiny subversions.</description>
		<content:encoded><![CDATA[<p>&#8220;How much subversion can occur within a system designed by someone else?&#8221;</p>
<p>Only the tiny subversions.</p>
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		<title>Comment on I&#8217;m going to lie to you. by brian</title>
		<link>http://truespies.org/dontkickfood/2012/02/17/im-going-to-lie-to-you/comment-page-1/#comment-2534</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Sun, 19 Feb 2012 04:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=523#comment-2534</guid>
		<description>Actually I suppose the serial killer story does want to get caught.</description>
		<content:encoded><![CDATA[<p>Actually I suppose the serial killer story does want to get caught.</p>
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		<title>Comment on So I was published on Pitchfork by M.H. Mason</title>
		<link>http://truespies.org/dontkickfood/2011/07/11/so-i-was-published-on-pitchfork/comment-page-1/#comment-2528</link>
		<dc:creator>M.H. Mason</dc:creator>
		<pubDate>Tue, 12 Jul 2011 01:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=517#comment-2528</guid>
		<description>It&#039;s more than I&#039;ve done in regards to either, so kudos I guess.</description>
		<content:encoded><![CDATA[<p>It&#8217;s more than I&#8217;ve done in regards to either, so kudos I guess.</p>
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		<title>Comment on Generally Speaking&#8230; by Mike</title>
		<link>http://truespies.org/dontkickfood/2011/02/03/generally-speaking/comment-page-1/#comment-2414</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 04 Feb 2011 02:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=477#comment-2414</guid>
		<description>I suppose my question is this: If games are being made that put players into simulated environments complete with independent systems in place to make the player *feel* as though they&#039;re in a real world - such as RDR, or my pet-love Pathologic - and they are inevitably doomed to failure because:

a) No system can be made that is currently complex enough to account for the chaos of our own universe, to which we are accustomed and nurtured into accepting all through our lives, and

b) Game narratives are often secondary sets of  &quot;special&quot; systems that for whatever reason (clarity in design etc) the player is actually made aware of the criteria for agency of that system - OR have no agency at all which undermines whatever ancillary systems they put in...

THEN where do you go from there? If fiction is so couched in certainty to the point that we call anything that doesn&#039;t make sense &quot;bad writing&quot; despite the fact that instances of a similar chaotic nature occur in real life, then how do you bridge the gap between fiction as this impenetrable wall of  cause and effect, and something less controlled? - I mean a game is the obvious medium - but what do you do? 

Is the fact uncertainty exists in the world is the whole reason why it&#039;s practically impossible to replicate in fiction - because we don&#039;t understand it?

Interesting read - sorry about my insane comment.</description>
		<content:encoded><![CDATA[<p>I suppose my question is this: If games are being made that put players into simulated environments complete with independent systems in place to make the player *feel* as though they&#8217;re in a real world &#8211; such as RDR, or my pet-love Pathologic &#8211; and they are inevitably doomed to failure because:</p>
<p>a) No system can be made that is currently complex enough to account for the chaos of our own universe, to which we are accustomed and nurtured into accepting all through our lives, and</p>
<p>b) Game narratives are often secondary sets of  &#8220;special&#8221; systems that for whatever reason (clarity in design etc) the player is actually made aware of the criteria for agency of that system &#8211; OR have no agency at all which undermines whatever ancillary systems they put in&#8230;</p>
<p>THEN where do you go from there? If fiction is so couched in certainty to the point that we call anything that doesn&#8217;t make sense &#8220;bad writing&#8221; despite the fact that instances of a similar chaotic nature occur in real life, then how do you bridge the gap between fiction as this impenetrable wall of  cause and effect, and something less controlled? &#8211; I mean a game is the obvious medium &#8211; but what do you do? </p>
<p>Is the fact uncertainty exists in the world is the whole reason why it&#8217;s practically impossible to replicate in fiction &#8211; because we don&#8217;t understand it?</p>
<p>Interesting read &#8211; sorry about my insane comment.</p>
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		<title>Comment on Generally Speaking&#8230; by brian</title>
		<link>http://truespies.org/dontkickfood/2011/02/03/generally-speaking/comment-page-1/#comment-2412</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Thu, 03 Feb 2011 20:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=477#comment-2412</guid>
		<description>Did I even say anything here?

That&#039;s part of the fun.</description>
		<content:encoded><![CDATA[<p>Did I even say anything here?</p>
<p>That&#8217;s part of the fun.</p>
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		<title>Comment on I made a map! by elaina</title>
		<link>http://truespies.org/dontkickfood/2010/12/14/i-made-a-map/comment-page-1/#comment-2071</link>
		<dc:creator>elaina</dc:creator>
		<pubDate>Tue, 14 Dec 2010 21:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=470#comment-2071</guid>
		<description>I am going to recruit you to make a map of the public places that I threw up in yesterday.  That&#039;s how impressed I am by this.</description>
		<content:encoded><![CDATA[<p>I am going to recruit you to make a map of the public places that I threw up in yesterday.  That&#8217;s how impressed I am by this.</p>
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		<title>Comment on Inspired by Sesame Street Classics by Corey</title>
		<link>http://truespies.org/dontkickfood/2010/08/20/inspired-by-sesame-street-classics/comment-page-1/#comment-1828</link>
		<dc:creator>Corey</dc:creator>
		<pubDate>Fri, 20 Aug 2010 18:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=450#comment-1828</guid>
		<description>I&#039;m pretty sure I was the only one in the room who got the reference.  I lost a little faith in my friends that day.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure I was the only one in the room who got the reference.  I lost a little faith in my friends that day.</p>
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		<title>Comment on New, on Truespies.org hosted blogs! by elaina</title>
		<link>http://truespies.org/dontkickfood/2010/07/08/new-on-truespies-org-hosted-blogs/comment-page-1/#comment-1780</link>
		<dc:creator>elaina</dc:creator>
		<pubDate>Thu, 08 Jul 2010 21:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=439#comment-1780</guid>
		<description>Dude, I WAS excited.  Now, I am just crushed.</description>
		<content:encoded><![CDATA[<p>Dude, I WAS excited.  Now, I am just crushed.</p>
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		<title>Comment on New, on Truespies.org hosted blogs! by brian</title>
		<link>http://truespies.org/dontkickfood/2010/07/08/new-on-truespies-org-hosted-blogs/comment-page-1/#comment-1778</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Thu, 08 Jul 2010 19:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=439#comment-1778</guid>
		<description>I upgraded the plugin and it broke so I had to turn it off.

Bummer!</description>
		<content:encoded><![CDATA[<p>I upgraded the plugin and it broke so I had to turn it off.</p>
<p>Bummer!</p>
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		<title>Comment on New Decorating Scheme by andy</title>
		<link>http://truespies.org/dontkickfood/2009/12/15/new-decorating-scheme/comment-page-1/#comment-1343</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 15 Dec 2009 21:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://truespies.org/dontkickfood/?p=392#comment-1343</guid>
		<description>Yes.</description>
		<content:encoded><![CDATA[<p>Yes.</p>
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